import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm11-23", localId: 23, // Card informations name: { en: "Numel", fr: "Chamallot", }, hp: 90, type: [ Type.FIRE, ], dexId: 322, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm11/23/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm11/23/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm11/23/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm11/23/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 114, name: "Motofumi Fujiwara" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 10 },{ cost: [ Type.FIRE, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Flamethrower", fr: "Lance-Flammes", }, text: { en: "Discard an Energy from this Pokémon.", fr: "Défaussez une Énergie de ce Pokémon.", }, damage: 80 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 4, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Unified Minds", code: "sm11" } } export default card