import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm11-34", localId: 34, // Card informations name: { en: "Salazzle", fr: "Malamandre", }, hp: 100, type: [ Type.FIRE, ], dexId: 758, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm11/34/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm11/34/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm11/34/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm11/34/high.png", }, }, evolveFrom: { en: "Salandit", fr: "Tritox", }, tags: [ Tag.STAGE1, ], illustrator: { id: 2, name: "Midori Harada" }, attacks: [{ cost: [ Type.FIRE, Type.FIRE ], name: { en: "Fire Claws", fr: "Griffes Enflammées", }, damage: 70 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 1, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Unified Minds", code: "sm11" } } export default card