import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm11-67", localId: 67, // Card informations name: { en: "Stunfisk", fr: "Limonde", }, hp: 90, type: [ Type.LIGHTNING, ], dexId: 618, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm11/67/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm11/67/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm11/67/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm11/67/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 46, name: "MAHOU" }, attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Trap Bolt", fr: "Piège Foudre", }, text: { en: "If, before doing damage, your opponent's Active Pokémon has more remaining HP than this Pokémon, this attack does 30 more damage.", fr: "Si, avant d’infliger des dégâts, il reste plus de PV au Pokémon Actif de votre adversaire qu’à ce Pokémon, cette attaque inflige 30 dégâts supplémentaires.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.METAL, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Unified Minds", code: "sm11" } } export default card