import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm115-17", localId: 17, // Card informations name: { en: "Lapras", fr: "Lokhlass", }, hp: 120, type: [ Type.WATER, ], dexId: 131, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm115/17/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm115/17/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm115/17/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm115/17/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 36, name: "kodama" }, attacks: [{ cost: [ Type.WATER, Type.WATER, Type.COLORLESS ], name: { en: "Aqua Wave", fr: "Aqua-Vague", }, damage: 80 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 2, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Hidden Fates", code: "sm115" } } export default card