import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm12-13", localId: 13, // Card informations name: { en: "Kricketot", fr: "Crikzik", }, hp: 60, type: [ Type.GRASS, ], dexId: 401, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/13/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/13/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/13/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/13/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Collect", fr: "Collecte", }, text: { en: "Draw a card.", fr: "Piochez une carte.", }, },{ cost: [ Type.GRASS ], name: { en: "Bug Bite", fr: "Piqûre", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card