import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm12-32", localId: 32, // Card informations name: { en: "Pignite", fr: "Grotichon", }, hp: 110, type: [ Type.FIRE, ], dexId: 499, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/32/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/32/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/32/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/32/high.png", }, }, evolveFrom: { en: "Tepig", fr: "Gruikui", }, tags: [ Tag.STAGE1, ], illustrator: { id: 23, name: "Naoyo Kimura" }, attacks: [{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 30 },{ cost: [ Type.FIRE, Type.COLORLESS, Type.COLORLESS ], name: { en: "Heat Crash", fr: "Tacle Feu", }, damage: 60 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 4, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card