import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm12-36", localId: 36, // Card informations name: { en: "Litleo", fr: "Hélionceau", }, hp: 70, type: [ Type.FIRE, ], dexId: 667, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/36/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/36/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/36/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/36/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 92, name: "HYOGONOSUKE" }, attacks: [{ cost: [ Type.FIRE ], name: { en: "Tackle", fr: "Charge", }, damage: 10 },{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Flame Tail", fr: "Queue de Flammes", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card