import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm12-59", localId: 59, // Card informations name: { en: "Ducklett", fr: "Couaneton", }, hp: 60, type: [ Type.WATER, ], dexId: 580, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/59/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/59/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/59/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/59/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 58, name: "Yumi" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Aerial Ace", fr: "Aéropique", }, text: { en: "Flip a coin. If heads, this attack does 30 more damage.", fr: "Lancez une pièce. Si c’est face, cette attaque inflige 30 dégâts supplémentaires.", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card