import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm12-64", localId: 64, // Card informations name: { en: "Dewpider", fr: "Araqua", }, hp: 60, type: [ Type.WATER, ], dexId: 751, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm12/64/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/64/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm12/64/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm12/64/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 132, name: "Shibuzoh." }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Ram", fr: "Collision", }, damage: 20 },{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Wave Splash", fr: "Grosse Vague", }, damage: 40 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Cosmic Eclipse", code: "sm12" } } export default card