import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm2-128", localId: 128, // Card informations name: { en: "Max Potion", fr: "Potion Max", }, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm2/128/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/128/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm2/128/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/128/high.png", }, }, evolveFrom: {}, tags: [ Tag.ITEM, ], illustrator: { id: 13, name: "Toyste Beach" }, attacks: [{ name: {}, text: { fr: "Soignez tous les dégâts de l’un de vos Pokémon. Dans ce cas, défaussez toutes les Énergies attachées à ce Pokémon.", }, }], rarity: Rarity.Uncommon, category: Category.TRAINER, set: { name: "Guardians Rising", code: "sm2" } } export default card