import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm2-19", localId: 19, // Card informations name: { en: "Alolan Sandshrew", fr: "Sabelette d’Alola", }, hp: 60, type: [ Type.WATER, ], dexId: 27, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm2/19/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/19/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm2/19/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/19/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 3, name: "Mizue" }, attacks: [{ name: { en: "Defense Curl", fr: "Boul’Armure", }, text: { en: "Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent's next turn.", fr: "Lancez une pièce. Si c’est face, évitez tous les dégâts infligés à ce Pokémon par des attaques pendant le prochain tour de votre adversaire.", }, },{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Ice Ball", fr: "Ball’Glace", }, damage: 30 }], weaknesses: [{ type: Type.METAL, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Guardians Rising", code: "sm2" } } export default card