import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm2-34", localId: 34, // Card informations name: { en: "Vanillish", fr: "Sorboul", }, hp: 80, type: [ Type.WATER, ], dexId: 583, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm2/34/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/34/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm2/34/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/34/high.png", }, }, evolveFrom: { en: "Vanillite", fr: "Sorbébé", }, tags: [ Tag.STAGE1, ], illustrator: { id: 15, name: "Naoki Saito" }, attacks: [{ cost: [ Type.WATER ], name: { en: "Ice Shard", fr: "Éclats Glace", }, text: { en: "If your opponent's Active Pokémon is a Fighting Pokémon, this attack does 30 more damage.", fr: "Si le Pokémon Actif de votre adversaire est un Pokémon Fighting, cette attaque inflige 30 dégâts supplémentaires.", }, damage: 30 }], weaknesses: [{ type: Type.METAL, value: "×2" }], retreat: 2, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Guardians Rising", code: "sm2" } } export default card