import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm2-50", localId: 50, // Card informations name: { en: "Trubbish", fr: "Miamiasme", }, hp: 70, type: [ Type.PSYCHIC, ], dexId: 568, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm2/50/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/50/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm2/50/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/50/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 45, name: "Yuka Morii" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Stomp Off", fr: "Tohu-Bohu", }, text: { en: "Discard the top card of your opponent's deck.", fr: "Défaussez la carte du dessus du deck de votre adversaire.", }, },{ cost: [ Type.PSYCHIC, Type.COLORLESS, Type.COLORLESS ], name: { en: "Drool", fr: "Gluant", }, damage: 30 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Guardians Rising", code: "sm2" } } export default card