import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm2-59", localId: 59, // Card informations name: { en: "Dhelmise", fr: "Sinistrail", }, hp: 120, type: [ Type.PSYCHIC, ], dexId: 781, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm2/59/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/59/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm2/59/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/59/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 80, name: "Hasuno" }, abilities: [{ id: 1337, type: AbilityType.TALENT, name: { en: "Steelworker", fr: "Expert Acier", }, text: { en: "Your Metal Pokémon's attacks do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).", fr: "Les attaques de vos Pokémon Metal infligent 10 dégâts supplémentaires au Pokémon Actif de votre adversaire (avant application de la Faiblesse et de la Résistance).", } }], attacks: [{ cost: [ Type.PSYCHIC, Type.COLORLESS, Type.COLORLESS ], name: { en: "Anchor Shot", fr: "Ancrage", }, text: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", fr: "Le Pokémon Défenseur ne peut pas battre en retraite pendant le prochain tour de votre adversaire.", }, damage: 70 }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 2, rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Guardians Rising", code: "sm2" } } export default card