import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm2-71", localId: 71, // Card informations name: { en: "Whiscash", fr: "Barbicha", }, hp: 130, type: [ Type.FIGHTING, ], dexId: 340, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm2/71/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/71/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm2/71/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/71/high.png", }, }, evolveFrom: { en: "Barboach", fr: "Barloche", }, tags: [ Tag.STAGE1, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Water Pulse", fr: "Vibraqua", }, text: { en: "Your opponent's Active Pokémon is now Asleep.", fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.", }, damage: 60 },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Landslip", fr: "Affaissement de Terrain", }, text: { en: "Discard the top 3 cards of your deck. This attack does 100 damage for each Energy card you discarded in this way.", fr: "Défaussez les 3 cartes du dessus de votre deck. Cette attaque inflige 100 dégâts pour chaque carte Énergie défaussée de cette façon.", }, damage: 100 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 3, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Guardians Rising", code: "sm2" } } export default card