import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm2-8", localId: 8, // Card informations name: { en: "Wimpod", fr: "Sovkipou", }, hp: 70, type: [ Type.GRASS, ], dexId: 767, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm2/8/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/8/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm2/8/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/8/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 28, name: "match" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Scamper Away", fr: "Cavalcade", }, text: { en: "Shuffle this Pokémon and all cards attached to it into your deck.", fr: "Mélangez ce Pokémon et toutes les cartes qui lui sont attachées avec votre deck.", }, },{ cost: [ Type.GRASS ], name: { en: "Ram", fr: "Collision", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Guardians Rising", code: "sm2" } } export default card