import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm2-83", localId: 83, // Card informations name: { en: "Beldum", fr: "Terhal", }, hp: 60, type: [ Type.METAL, ], dexId: 374, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm2/83/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/83/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm2/83/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/83/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 25, name: "Kyoko Umemoto" }, attacks: [{ cost: [ Type.METAL ], name: { en: "Core Beam", fr: "Faisceau Central", }, text: { en: "Discard a Metal Energy from this Pokémon.", fr: "Défaussez une Énergie Metal de ce Pokémon.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Guardians Rising", code: "sm2" } } export default card