import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm2-84", localId: 84, // Card informations name: { en: "Metang", fr: "Métang", }, hp: 90, type: [ Type.METAL, ], dexId: 375, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm2/84/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/84/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm2/84/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/84/high.png", }, }, evolveFrom: { en: "Beldum", fr: "Terhal", }, tags: [ Tag.STAGE1, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Ram", fr: "Collision", }, damage: 20 },{ cost: [ Type.METAL, Type.METAL, Type.COLORLESS ], name: { en: "Core Beam", fr: "Faisceau Central", }, text: { en: "Discard a Metal Energy from this Pokémon.", fr: "Défaussez une Énergie Metal de ce Pokémon.", }, damage: 80 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 3, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Guardians Rising", code: "sm2" } } export default card