import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm2-94", localId: 94, // Card informations name: { en: "Goomy", fr: "Mucuscule", }, hp: 50, type: [ Type.DRAGON, ], dexId: 704, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm2/94/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/94/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm2/94/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm2/94/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 115, name: "Asako Ito" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Bubble", fr: "Écume", }, text: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c’est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.", }, },{ cost: [ Type.WATER, Type.FAIRY ], name: { en: "Tackle", fr: "Charge", }, damage: 20 }], weaknesses: [{ type: Type.FAIRY, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Guardians Rising", code: "sm2" } } export default card