import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm3-92", localId: 92, // Card informations name: { en: "Kirlia", fr: "Kirlia", }, hp: 80, type: [ Type.FAIRY, ], dexId: 281, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm3/92/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm3/92/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm3/92/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm3/92/high.png", }, }, evolveFrom: { en: "Ralts", fr: "Tarsal", }, tags: [ Tag.STAGE1, ], illustrator: { id: 50, name: "Anesaki Dynamic" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Smack", fr: "Claque", }, damage: 20 },{ cost: [ Type.FAIRY, Type.COLORLESS ], name: { en: "Magical Shot", fr: "Coup Magique", }, damage: 30 }], weaknesses: [{ type: Type.METAL, value: "×2" }], resistances: [{ type: Type.DARKNESS, value: "-20" }], retreat: 1, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Burning Shadows", code: "sm3" } } export default card