import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm4-44", localId: 44, // Card informations name: { en: "Pumpkaboo", fr: "Pitrouille", }, hp: 60, type: [ Type.PSYCHIC, ], dexId: 710, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm4/44/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm4/44/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm4/44/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm4/44/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 37, name: "Miki Tanaka" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Astonish", fr: "Étonnement", }, text: { en: "Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.", fr: "Choisissez une carte au hasard de la main de votre adversaire. Votre adversaire montre la carte choisie et la mélange avec son deck.", }, }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Crimson Invasion", code: "sm4" } } export default card