import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm4-99", localId: 99, // Card informations name: { en: "Sea of Nothingness", fr: "Océan du Néant", }, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm4/99/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm4/99/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm4/99/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm4/99/high.png", }, }, evolveFrom: {}, tags: [ Tag.STADIUM, ], illustrator: { id: 1, name: "Ryo Ueda" }, attacks: [{ name: {}, text: { fr: "Les États Spéciaux ne sont pas retirés lorsque les Pokémon (les vôtres et ceux de votre adversaire) évoluent ou dés-évoluent.", }, }], rarity: Rarity.Uncommon, category: Category.TRAINER, set: { name: "Crimson Invasion", code: "sm4" } } export default card