import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm7-41", localId: 41, // Card informations name: { en: "Clamperl", fr: "Coquiperl", }, hp: 50, type: [ Type.WATER, ], dexId: 366, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm7/41/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm7/41/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm7/41/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm7/41/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 24, name: "sui" }, abilities: [{ id: 1026, type: AbilityType.TALENT, name: { en: "Evolutionary Advantage", fr: "Avantage Évolutif", }, text: { en: "If you go second, this Pokémon can evolve during your first turn.", fr: "Si vous jouez en second, ce Pokémon peut évoluer pendant votre premier tour.", } }], attacks: [{ cost: [ Type.WATER ], name: { en: "Sparkling Pearl", fr: "Perle Étincelante", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 3, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Celestial Storm", code: "sm7" } } export default card