import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm8-15", localId: 15, // Card informations name: { en: "Pineco", fr: "Pomdepik", }, hp: 60, type: [ Type.GRASS, ], dexId: 204, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm8/15/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm8/15/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm8/15/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm8/15/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 66, name: "Misa Tsutsui" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Continuous Headbutt", fr: "Coup d’Boule Sans Fin", }, text: { en: "Flip a coin until you get tails. This attack does 20 damage for each heads.", fr: "Lancez une pièce jusqu’à ce que vous obteniez un côté pile. Cette attaque inflige 20 dégâts pour chaque côté face.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Lost Thunder", code: "sm8" } } export default card