import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm9-17", localId: 17, // Card informations name: { en: "Ponyta", fr: "Ponyta", }, hp: 70, type: [ Type.FIRE, ], dexId: 77, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm9/17/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm9/17/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm9/17/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm9/17/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 62, name: "Saya Tsuruta" }, attacks: [{ cost: [ Type.FIRE ], name: { en: "Live Coal", fr: "Charbon Mutant", }, damage: 10 },{ cost: [ Type.FIRE, Type.FIRE ], name: { en: "Stomp", fr: "Écrasement", }, text: { en: "Flip a coin. If heads, this attack does 30 more damage.", fr: "Lancez une pièce. Si c’est face, cette attaque inflige 30 dégâts supplémentaires.", }, damage: 10 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Team Up", code: "sm9" } } export default card