import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm9-26", localId: 26, // Card informations name: { en: "Psyduck", fr: "Psykokwak", }, hp: 60, type: [ Type.WATER, ], dexId: 54, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm9/26/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm9/26/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm9/26/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm9/26/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Headache", fr: "Migraine", }, text: { en: "Flip a coin. If heads, your opponent can't play any Trainer cards from their hand during their next turn.", fr: "Lancez une pièce. Si c’est face, votre adversaire ne peut pas jouer de carte Dresseur de sa main pendant son prochain tour.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Team Up", code: "sm9" } } export default card