import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm9-47", localId: 47, // Card informations name: { en: "Joltik", fr: "Statitik", }, hp: 40, type: [ Type.LIGHTNING, ], dexId: 595, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm9/47/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm9/47/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm9/47/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm9/47/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 45, name: "Yuka Morii" }, attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Leech Life", fr: "Vampirisme", }, text: { en: "Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.", fr: "Soignez à ce Pokémon la même quantité de dégâts que vous avez infligés au Pokémon Actif de votre adversaire.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.METAL, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Team Up", code: "sm9" } } export default card