import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "smp-SM198", localId: "SM198", // Card informations name: { en: "Bulbasaur", }, hp: 70, type: [ Type.GRASS, ], dexId: 1, image: { low: { en: "https://assets.tcgdex.net/en/sm/smp/SM198/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/smp/SM198/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Ram", }, damage: 10 },{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { en: "Vine Whip", }, damage: 50 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "SM Black Star Promos", code: "smp" } } export default card