import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-125", localId: 125, // Card informations name: { en: "Nickit", fr: "Goupilou", }, hp: 70, type: [ Type.DARKNESS, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/125/low.png", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/125/low.png", } }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 29, name: "kirisAki" }, attacks: [{ cost: [ Type.DARKNESS ], name: { en: "Instigate", fr: "Provocation", }, text: { en: "Your opponent shuffles their hand and puts it on the bottom of their deck. If they put any cards on the bottom of their deck in this way, they draw 3 cards.", fr: "Votre adversaire mélange sa main, puis la place en dessous de son deck. S’il place ainsi au moins une carte en dessous de son deck, il pioche 3 cartes.", }, }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card