import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-133", localId: 133, // Card informations name: { en: "Pawniard", fr: "Scalpion", }, hp: 70, type: [ Type.METAL, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/133/low.png", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/133/low.png", } }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 43, name: "Motofumi Fujiwara" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Cut Up", fr: "Découpage", }, damage: 10 },{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Metal Claw", fr: "Griffe Acier", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card