import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-160", localId: 160, // Card informations name: { en: "Energy Retrieval", fr: "Récupération d’Énergie", }, image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/160/low.png", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/160/low.png", } }, evolveFrom: {}, tags: [ Tag.ITEM, ], illustrator: { id: 65, name: "Ryo Ueda" }, attacks: [{ name: {}, text: { en: "Put up to 2 basic Energy cards from your discard pile into your hand.", fr: "Ajoutez à votre main jusqu’à 2 cartes Énergie de base de votre pile de défausse.", }, }], rarity: Rarity.Uncommon, category: Category.TRAINER, set: { name: "Sword & Shield", code: "swsh1" } } export default card