import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-57", localId: 57, // Card informations name: { en: "Drizzile", fr: "Arrozard", }, hp: 90, type: [ Type.WATER, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/57/low.png", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/57/low.png", } }, evolveFrom: { en: "Sobble", fr: "Larméléon", }, evolveTo: [{ en: "Inteleon", fr: "Lézargus", }], tags: [ Tag.STAGE1, ], illustrator: { id: 26, name: "Mizue" }, attacks: [{ cost: [ Type.WATER ], name: { en: "Rain Splash", fr: "Pluie Éclaboussante", }, damage: 30 },{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Wave Splash", fr: "Grosse Vague", }, damage: 40 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 1, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card