import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "g1-8", localId: 8, // Card informations name: { en: "Tangela", fr: "Saquedeneu", }, hp: 80, type: [ Type.GRASS, ], dexId: 114, image: { low: { en: "https://assets.tcgdex.net/en/xy/g1/8/low.png", fr: "https://assets.tcgdex.net/fr/xy/g1/8/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/g1/8/high.png", fr: "https://assets.tcgdex.net/fr/xy/g1/8/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 28, name: "match" }, attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Absorb", fr: "Vol-Vie", }, text: { en: "Heal 20 damage from this Pokémon.", fr: "Soignez 20 dégâts à ce Pokémon.", }, damage: 20 },{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { en: "Vine Whip", fr: "Fouet Lianes", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Generations", code: "g1" } } export default card