import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy0-4", localId: 4, // Card informations name: { en: "Quilladin", fr: "Boguérisse", }, hp: 90, type: [ Type.GRASS, ], dexId: 651, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy0/4/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy0/4/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy0/4/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy0/4/high.png", }, }, evolveFrom: { en: "Chespin", fr: "Marisson", }, tags: [ Tag.STAGE1, ], illustrator: { id: 4, name: "5ban Graphics" }, attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Leech Seed", fr: "Vampigraine", }, text: { en: "Heal 10 damage from this Pokémon.", fr: "Soignez 10 dégâts à ce Pokémon.", }, damage: 20 },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Needle Arm", fr: "Poing Dard", }, damage: 50 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Kalos Starter Set", code: "xy0" } } export default card