import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy1-102", localId: 102, // Card informations name: { en: "Taillow", fr: "Nirondelle", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 276, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy1/102/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy1/102/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy1/102/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy1/102/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 24, name: "sui" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Aerial Ace", fr: "Aéropique", }, text: { en: "Flip a coin. If heads, this attack does 30 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 30 dégâts supplémentaires.", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "XY", code: "xy1" } } export default card