import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy10-36", localId: 36, // Card informations name: { en: "Diglett", fr: "Taupiqueur", }, hp: 40, type: [ Type.FIGHTING, ], dexId: 50, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy10/36/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy10/36/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy10/36/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy10/36/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 20, name: "TOKIYA" }, attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Ram", fr: "Collision", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Fates Collide", code: "xy10" } } export default card