import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy2-16", localId: 16, // Card informations name: { en: "Torkoal", fr: "Chartor", }, hp: 100, type: [ Type.FIRE, ], dexId: 324, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy2/16/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy2/16/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy2/16/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy2/16/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 48, name: "Akira Komayama" }, attacks: [{ cost: [ Type.FIRE ], name: { en: "Live Coal", fr: "Charbon Mutant", }, damage: 20 },{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "Flamethrower", fr: "Lance-Flammes", }, text: { en: "Flip a coin. If tails, discard an Energy attached to this Pokémon.", fr: "Lancez une pièce. Si c'est pile, défaussez une Énergie attachée à ce Pokémon.", }, damage: 80 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 2, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Flashfire", code: "xy2" } } export default card