import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy2-32", localId: 32, // Card informations name: { en: "Shinx", fr: "Lixy", }, hp: 60, type: [ Type.LIGHTNING, ], dexId: 403, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy2/32/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy2/32/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy2/32/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy2/32/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 39, name: "Sanosuke Sakuma" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Paralyzing Gaze", fr: "Regard Paralysant", }, text: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c'est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.", }, },{ cost: [ Type.LIGHTNING, Type.LIGHTNING ], name: { en: "Static Shock", fr: "Choc Statique", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.METAL, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Flashfire", code: "xy2" } } export default card