import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xyp-XY03", localId: "XY03", // Card informations name: { en: "Froakie", fr: "Grenousse", }, hp: 60, type: [ Type.WATER, ], dexId: 656, image: { low: { en: "https://assets.tcgdex.net/en/xy/xyp/XY03/low.png", fr: "https://assets.tcgdex.net/fr/xy/xyp/XY03/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xyp/XY03/high.png", fr: "https://assets.tcgdex.net/fr/xy/xyp/XY03/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 4, name: "5ban Graphics" }, attacks: [{ cost: [ Type.WATER ], name: { en: "Pound", fr: "Écras'Face", }, damage: 10 },{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Water Drip", fr: "Goutte à Goutte", }, damage: 20 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "XY Black Star Promos", code: "xyp" } } export default card