import { Card } from "../../../interfaces" import Set from "../Obsidian Flames" const card: Card = { set: Set, name: { fr: "Olivado", en: "Dolliv", es: "Dolliv", it: "Dolliv", pt: "Dolliv", de: "Olivinio" }, rarity: "Common", category: "Pokemon", hp: 80, types: ["Grass"], stage: "Stage1", attacks: [{ cost: ["Grass"], name: { fr: "Vent Ensoleillé", en: "Sunny Wind", es: "Viento Soleado", it: "Vento Solare", pt: "Vento Ensolarado", de: "Sonnige Brise" }, effect: { fr: "Soignez 30 dégâts de ce Pokémon.", en: "Heal 30 damage from this Pokémon.", es: "Cura 30 puntos de daño a este Pokémon.", it: "Cura questo Pokémon da 30 danni.", pt: "Cure 30 pontos de dano deste Pokémon.", de: "Heile 30 Schadenspunkte bei diesem Pokémon." }, damage: 30 }], retreat: 1, regulationMark: "G", variants: { holo: false } } export default card