import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base1-47", localId: 47, // Card informations name: { en: "Diglett", }, hp: 30, type: [ Type.FIGHTING, ], dexId: 50, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/47/low", }, high: { en: "https://assets.tcgdex.net/en/base/base1/47/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Keiji Kinebuchi", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Dig", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Mud Slap", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card