import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss1-48", localId: 48, // Card informations name: { en: "Parasect", fr: "Parasect", }, hp: 90, type: [ Type.GRASS, ], dexId: 47, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss1/48/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/48/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss1/48/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/48/high", }, }, evolveFrom: { en: "Paras", fr: "Paras", }, tags: [ Tag.STAGE1, ], illustrator: "Midori Harada", attacks: [{ cost: [ Type.GRASS ], name: { en: "Sleep Drain", fr: "Aspirododo", }, text: { en: "The Defending Pokémon is now Asleep. Remove 4 damage counters from Parasect.", fr: "Le Pokémon Défenseur est maintenant Endormi. Retirez 4 marqueurs de dégâts de Parasect.", }, },{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { en: "Slash", fr: "Tranche", }, damage: 60 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 2, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "HeartGold & SoulSilver", code: "hgss1" } } export default card