import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss3-49", localId: 49, // Card informations name: { en: "Gligar", fr: "Scorplane", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 207, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss3/49/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/49/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss3/49/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/49/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Naoki Saito", attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Stun Poison", fr: "Poison neural", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned.", fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Paralysé et Empoisonné.", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HS—Undaunted", code: "hgss3" } } export default card