import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pl4-21", localId: 21, // Card informations name: { en: "Lopunny", }, hp: 80, type: [ Type.COLORLESS, ], dexId: 428, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/21/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/21/high", }, }, evolveFrom: { en: "Buneary", }, tags: [ Tag.STAGE1, ], illustrator: "Kyoko Umemoto", abilities: [{ id: 290, type: AbilityType.POKEPOWER, name: { en: "Relaxing Shower", }, text: { en: "Once during your turn (before your attack), you may discard an Energy card from your hand. If you do, remove 1 damage counter from each of your Pokémon. This power can't be used if Lopunny is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Hover Heal", }, text: { en: "Remove all Special Conditions from Lopunny.", }, damage: 40 }], weaknesses: [{ type: Type.FIGHTING, value: "+20" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card