import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pl4-31", localId: 31, // Card informations name: { en: "Sceptile", }, hp: 130, type: [ Type.GRASS, ], dexId: 254, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/31/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/31/high", }, }, evolveFrom: { en: "Grovyle", }, tags: [ Tag.STAGE2, ], illustrator: "Kouki Saitou", attacks: [{ cost: [ Type.GRASS ], name: { en: "Leaf Supply", }, text: { en: "You may attach a basic Energy card from your hand to 1 of your Pokémon.", }, damage: 30 },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Dual Cut", }, text: { en: "Flip 2 coins. This attack does 70 damage times the number of heads.", }, damage: 70 }], weaknesses: [{ type: Type.FIRE, value: "+30" }], resistances: [{ type: Type.WATER, value: "-20" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card