import { Card } from '../../../interfaces' import Set from '../Crystal Guardians' const card: Card = { name: { en: "Loudred", }, illustrator: "Midori Harada", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 294, ], hp: 70, types: [ "Colorless", ], evolveFrom: { en: "Whismur", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Surprise", }, effect: { en: "Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.", }, damage: 20, }, { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Bass Control", }, effect: { en: "Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], } export default card