import { Card } from '../../../interfaces' import Set from '../Dragon' const card: Card = { name: { en: "Dragonair", fr: "Draco", de: "Dragonir" }, illustrator: "Aya Kusube", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 148, ], hp: 70, types: [ "Colorless", ], evolveFrom: { en: "Dratini", }, stage: "Stage1", attacks: [ { cost: [ "Lightning", "Colorless", ], name: { en: "Dazzle Blast", fr: "Explosion de lumière", de: "Dazzle Blast" }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Confus.", de: "Flip a coin. If heads, the Defending Pokémon is now Confused." }, damage: 20, }, { cost: [ "Water", "Colorless", "Colorless", ], name: { en: "Healing Wave", fr: "Vague guérisseuse", de: "Healing Wave" }, effect: { en: "Remove 1 damage counter from each of your Active Pokémon.", fr: "Retirez un marqueur de dégât à chacun de vos Pokémon Actifs.", de: "Remove 1 damage counter from each of your Active Pokémon." }, damage: 30, }, ], weaknesses: [ { type: "Colorless", value: "×2" }, ], resistances: [ { type: "Grass", value: "-30" }, { type: "Fighting", value: "-30" }, ], } export default card