import { Card } from '../../../interfaces' import Set from '../Gym Challenge' const card: Card = { name: { en: "Koga's Muk", }, illustrator: "Ken Sugimori", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 89, ], hp: 80, types: [ "Grass", ], evolveFrom: { en: "Grimer", }, stage: "Stage1", abilities: [ { type: "Poke-POWER", name: { en: "Energy Drain", }, effect: { en: "If an opponent's attack does damage to Koga's Muk (even if Koga's Muk is Knocked Out), flip a coin. If heads and it has any, choose 1 Energy card attached to the attacking Pokémon and discard it. This power can't be used if Koga's Muk is already Asleep, Confused, or Paralyzed when your opponent attacks.", }, }, ], attacks: [ { cost: [ "Grass", "Grass", "Colorless", ], name: { en: "Sludge Whirlpool", }, damage: 40, }, ], weaknesses: [ { type: "Psychic", value: "×2" }, ], } export default card