import { Card } from '../../../interfaces' import Set from '../Chilling Reign' const card: Card = { set: Set, name: { en: "Aggron", fr: "Galeking" }, illustrator: "Teeziro", rarity: "Rare", category: "Pokemon", hp: 180, types: ["Metal"], evolveFrom: { en: "Lairon", fr: "Galegon" }, attacks: [{ name: { en: "Guard Press", fr: "Pression de Garde" }, effect: { en: "During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).", fr: "Pendant le prochain tour de votre adversaire, ce Pokémon subit 30 dégâts de moins provenant des attaques (après application de la Faiblesse et de la Résistance)." }, damage: 100, cost: ["Metal", "Colorless", "Colorless"] }, { name: { en: "Seismic Rift", fr: "Faille Sismique" }, effect: { en: "This attack also does 30 damage to each of your Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)", fr: "Cette attaque inflige aussi 30 dégâts à chacun de vos Pokémon. (N’appliquez ni la Faiblesse ni la Résistance aux Pokémon de Banc.)" }, damage: 240, cost: ["Metal", "Metal", "Colorless", "Colorless"] }], weaknesses: [{ type: "Fire", value: "×2" }], resistances: [{ type: "Grass", value: "-30" }], retreat: 4, regulationMark: "E" } export default card