import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/mc/2021swsh' const card: Card = { // ids id: "2021swsh-7", localId: 7, // Card informations name: { en: "Rowlet", fr: "Brindibou", }, hp: 60, type: [ Type.GRASS, ], dexId: 722, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm1/9/low", fr: "https://assets.tcgdex.net/fr/sm/sm1/9/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm1/9/high", fr: "https://assets.tcgdex.net/fr/sm/sm1/9/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Megumi Mizutani", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 10 },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Leafage", fr: "Feuillage", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: set } export default card